Artículo: AMZ-B0C9S5R7PD

Python Crash Course: Learn by developing 13 games and apps practically

Format:

Paperback

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En stock
Peso con empaque
0.48 kg
Devolución
Si
Condición
Nuevo
Producto de
Amazon
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USA

Sobre este producto
  • This book "Python Crash Course: Learn by developing 13 Games Practically" was released on 12 July 2023 in honor of Guido van Rossum (Creator of Python) who stepped down (on the same day in 2018) from his position as the Lead Developer of Python after dedicating 30 years of his life to developing the iconic Programming Language PYTHON. This book “Python Crash Course: Learn by developing 13 Games and Apps practically” is the only book you need to master Python Programming Language practically with hands-on projects. If you are familiar with Python Programming Language but struggle to code applications, you have come to the right place. Right from the second chapter, we dive into designing and implementing core applications. We start with console-based games and applications (with no graphics) and then, dive into applications with graphics to complex games. All source code of the games and applications are downloadable. What projects are covered in this book?Console games like Rock Paper ScissorsConsole applications like Calculator, Typing Speed TestApplications with GUI like Text Editor, Note Taking AppGames with GUI like Snake game, Flappy Bird, Chrome Dinosaur.Matrix based games like Maze game, Minesweeper. Why you need to develop projects?Doing something practically is the only real way to learn.If you are not comfortable with large codebases, you are away from reality.A project is a strong addition to your CV. It demonstrates your initiative and development skills and help you secure Interview Opportunities.All core concepts are covered across the various chapters. These include basic concepts like if else, for loop to advanced concepts like OOP designs, creating GUI, using libraries. Get started with this book and change the equation of your career practically. Book: Python Crash Course: Learn by developing 13 Games and Apps practically Authors (2): Aditya Chatterjee, Ue Kiao About the authors: Aditya Chatterjee is an Independent Researcher, Technical Author and the Founding Member of OPENGENUS, a scientific community focused on Computing Technology. Ue Kiao is a Japanese Software Developer and has played key role in designing systems like TaoBao, AliPay and many more. She has completed her B. Sc in Mathematics and Computing Science at National Taiwan University and PhD at Tokyo Institute of Technology. Contributors (8): Geoffrey Ziskovin, Sai Siri Chandana Namala, Muhsina Munfa, Sathya Sai Ram P, PV Nikhil, Muhsina Munfa, Brempong Appiah Dankwah, Kirabo Ibrahim
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