Artículo: AMZ-B0BRYN6SPN

Capstone games

Aleph Null - Capstone Games, Single Player Card Game - Deck Deconstruction, Escalating Tension, Card Combos, & Hell Itself! Ages 14+, 1 Player, 30 Minutes

Disponibilidad
En stock
Peso con empaque
0.44 kg
Devolución
Si
Condición
Nuevo
Producto de
Amazon

Sobre este producto
  • Deck deconstruction, escalating tension, card combos, and Hell itself!
  • Solo-only game inspired by the Black Easter novellas by James Blish.
  • Thematic reverse deck-builder where your goal is to get rid of all your cards before the game ends.
  • Game mechanics include, hand management, variable player powers, once-per-game abilities, Please note this game is for a single player "Solo-play".
₡ 18,948

IMPORT EASILY

By purchasing this product you can deduct VAT with your RUT number

₡ 18,948

Aplicá el cupón ENVIO-CR para envío totalmente gratis.

10% OFF en tu primera compra con el código: PRIMERA10

Llega en 10 a 15 días hábiles
Con envío
Tienes garantia de entrega
Este producto viaja de USA a tus manos en
Medios de pago Tarjetas de Débito y Crédito

Compra protegida

Disfruta de una experiencia de compra segura y confiable

Conocé más detalles

As a successful Magician, you have been able to fund a lifetime of research by delivering to the petty demands of liars, philanderers, gluttons, and the least of Humanity. How refreshing, then, when a client should emerge with a commission of horrifying simplicity that has the potential for acquiring a vast amount of knowledge – perhaps the ultimate knowledge – albeit at the expense of many millions. “Release the denizens of Hell into the Earth, with Baphomet – The Sabbath Goat – at their Head, for one night only and let them run amok. Let us see the consequences – for aesthetic reasons only, of course.” However, do not expect this matter to proceed without interference from the Church and/or from Hell itself: the best-laid plans do not always go the way expected. Aleph Null, Inspired by the Black Easter novellas by James Blish, the aim of Aleph Null is to successfully summon the demonic Prince Paphomet who, when he appears, expects there to be no cards in your hand, the main deck and the discard pile; if there are any cards remaining in these 'zones', you lose. However, 'not losing' in this way doesn't mean that you have won: any cards still in play also count against you - too many and you shall lose also. The sooner you 'win', the better your chance of surviving any due punishment. This solo player experience will challenge you hand management skills over and over. This game is a follow-up to Lux Aeterna.